Showing posts from March, 2023

Ragdoll to Standing Improved! - Unity Game Development Tutorial

In a previous tutorial, we looked at how to make a ragdoll return to standing after a period of time. One of the issues with the solution was that if the zombie fell on its front, there was a noticeable flip before it stood back up. In this Unity tutorial, we’re going to improve this by using different ‘stand up’ animations, depending on the direction the ragdoll's facing..