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Showing posts from December, 2021

Editing Animations - Unity Game Development Tutorial

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In this tutorial, we’re going to look at how we can edit animations in Unity. You can either watch the video version below or continue reading for written instructions. In our last tutorial we looked at how to add an animated jump to a character. At the moment, the transition from 'jumping up' to 'falling down' is really noticeable though. This is because the rotation of the character is slightly different in the two animations. In this tutorial, we’re going to look at how we can edit animations in Unity, to make the transition much smoother. Let's start by selecting the character in the hierarchy and selecting Window->Animation->Animation from the main menu. This will open the animation window for the character. In here, we can look at all the animations currently attached to the character. We'll select the falling idle animation, as that’s the one we want to change.  Down the left, we can see all the parts of the character rig that we can anima

Animated Character Jump - Unity Game Development Tutorial

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In this Unity game development tutorial we're going to look at at how we can add an animated jump to a character. We’ll look at how we can trigger animations when the character jumps, falls and lands.